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POWER
STONE
REVIEW
Format- Dreamcast
Developer- Capcom Japan (Homepage)
Type- 3D Fighting
Other formats- Arcade
Players- 1/2
VMS compatible- YES (4 Blocks- VMS Games 128
Blocks)
Rumble pack compatible- YES
Arcade stick compatible- YES
VGA Box compatible- YES
Discs- 1 |
2 weeks after it's
arcade debut in Japan, the Dreamcast version of this new fighter from
Capcom was released! Running on NAOMI hardware in the arcade, a port to
the Dreamcast was certain. If you take any of the Versus series (Xmen vs
Streetfighter, etc) and add Ehrgeiz by Squaresoft, you would end up with
something similar to Power Stone. One word describes first impressions of
the game. 'Crazy'!
There are various modes to
choose from. These are Arcade, Versus, Power Stone Collection (contains
extras earned on completion of the game), Options, Extra Options
(available on completion of the game) and Save & Load. After choosing
from 8 initially selectable characters, you are thrown into a 3D arena
based on various countries. It is in these arenas that you realise how
different this game plays from other fighting games. Every part of the
scenery can be used to your advantage. Chairs, tables, supporting beams,
lamp posts and even park benches can be picked up and thrown at your
opponent! Walls can be ran up, ceilings clung onto and rooves jumped on!
Weapons periodically appear, too. These vary from a piece of lead piping,
to a rocket launcher or mini gun. Weapons only last for a short time, so
must be used wisely. If hit whilst carrying one, you lose it. In addition
to all of these collectables, three coloured gems also appear. If you
manage to collect all 3, your character will transform into his or her
alter ego. These vary on the character, from Wang Tang's, Alcione, who is
remarkably similar to Son Gohan from the Dragonball Z animes, to Gunrock's
huge Rock man. These powered up characters are very powerful, pulling off
some very spectacular moves.
Every time you complete the
game with a different character, you gain an extra page in the Power Stone
Collection Mode. Pages include extra weapons such as rayguns, shields and
miniguns, downloadable games for your VMS and 3rd person view modes. There
are 3 VMS games to earn. These are a welcome addition, with each featuring
characters and aspects from the main game. The first has you controlling a
plane as scenery scrolls past, collecting coins and gems. The second is a
target practice game, where you control a cross-hair, picking off ninjas
advancing towards your castle. The third and final game is similar to a
fruit machine, where you must get lines of gems for big points. All these
extras make it worth completing the game with every character. The 3rd
person mode is very impressive, and even more chaotic than the original
mode! It can also be played in 2 player as a split screen mode! Mad! The
game itself is incredibly playable, with most players shouting at one
other throughout bouts. Everything runs at a constant 60fps, with the
camera effortlessly zooming in and out to keep both characters in view.
Many will say the game lacks depth, as all of the moves are simple button
presses, but this makes it all the more accessible. Nobody can disagree
with it being a whole load of fun! It is the way you use your surroundings
and weapons on whether you will succeed in a fight.
All in all, Power Stone is
great fun, and bodes very well for future NAOMI arcade conversions to the
Dreamcast. The home version contains a wealth of extras which do not
appear in the arcade version. If Capcom can do this so close to an arcade
release, imagine how well they do with more time, or original titles! The
newly released sequel has an insane 4 player mode, along with many more
improvements!
Score
(out of 10)
< 8.5 >
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